Showing posts with label Werewolf. Show all posts
Showing posts with label Werewolf. Show all posts

Monday, January 9, 2017

Underworld: Blood Wars (2016)

JANUARY 7, 2017

GENRE: VAMPIRE, WEREWOLF
SOURCE: THEATRICAL (REGULAR SCREENING)

A week or so ago, I pointed out how the last time a new Underworld movie came out (2012's Awakening), there was no such thing as Thursday evening shows for the new movies - if you didn't want to deal with going over the more crowded weekend, you had to go at midnight, which was difficult for me given my well-documented battle with Cinesomnia. So, now that Thursday night shows at 730 or so is the norm, I was excited that I'd be able to watch Underworld: Blood Wars at a normal time, before I get real sleepy and end up being more confused with these movies than I am when wide awake. Alas, for whatever reason, Sony seems hellbent on burying this one - not only did they not have much of a marketing campaign for it (I've seen next to no posters/billboards around town - that town being Los Angeles), but they also skipped the Thursday shows entirely, with only a handful of theaters opting for an old-school midnight showing. I even went to a theater that had a 7:45 showing listed, only to be told it was pulled, disappointing me, my friend, and (this made me sad) a dad and his two teen sons who all showed up expecting to enjoy the latest round of vamp v. wolf action.

Now I'm sure there are complicated and possibly even legitimate reasons for this, but to the above-average moviegoer (i.e. the people that go to the early shows on Thursday night), this suggests that they're trying to hide the film, a bizarre course of action for a franchise entry. Even if they thought it was a stinker, why make it seem like one by hiding it from the people who probably wouldn't care much about what critics think anyway? Especially for a series that's on a high; while the last one cost more than usual, it also MADE more than usual - nearly $200m worldwide. A franchise hitting highs with its 4th entry is pretty rare, so while I don't get why they dilly-dallied making the next one (the five year gap is the longest for this usually "every three years" series), I'm more confused that they seem to be content with letting it wither and die, even with yet another cliffhanger ending that sets up the already promised sixth entry. Will it actually happen?

Based on the box office so far (which I finally got to add to, by myself, on Saturday), I wouldn't exactly hold my breath, though the reduced budget means they might be able to justify another in the same ball park if they can play up the "final chapter" element (as Resident Evil is currently doing) and sell another batch of boxed set Blu-rays (maybe even 4K ones - who wouldn't want that for Kate in her leather suit?). If this turns out to be the last we see of the Lycan vs Death Dealer battle, at least it goes out on a relative high, in that it follows Underworld series tradition of being better in some areas than its immediate predecessor while lacking in others, making a ranking of the franchise - a time honored tradition for any horror series - rather difficult. If I absolutely had to rank them right now, it'd be something like Evolution > Awakening > Blood Wars > Lycans > original, but that could completely change depending on my mood (though I suspect the original will always be at the bottom, given its punishing length and lack of any good action scenes). They each offer something I like while frustrating me in other ways, unlike most franchises where I can clearly peg which ones I love and which ones I don't. For Underworld, they're all... not bad!

So what does this one offer that the others don't? For starters: SWORD FIGHTS! OK, that's not really new - Rise of the Lycans had them, but this is the first time they've used them in the present day, when they had their machine guns and what not at their disposal. They still have the guns of course, but it's fun seeing Charles Dance aka Tywin Lannister getting in on the action in a manner Game of Thrones never afforded him, as he was always just sitting around killing people with his words instead of weapons. Speaking of Thrones, they seem to be influenced a lot by the show; not only does it have other actors from it (new bad guy Marius is played by Tobias Menzies, aka Edmure Tully, and one of the vamp elders is played by Sam's dad), but a new character looks and acts exactly like Jamie, and there are seemingly more political chess-playing maneuvers than usual. But fear not, for those who find Thrones too talky - there's still plenty of violence to enjoy between conversations, and thankfully it's not all just "Selene vs whoever else" this time around. Even the gun action is stepped up a bit; there's a pretty great bit where a vamp and a lycan (in human form) are firing machine guns at each other as they walk toward one another, eventually riddling each other with bullets from only a few feet apart while barely flinching - it's laughable but in that awesome kind of way, not unlike the Fast & Furious guys defying gravity and what not. Selene also gets a pretty good fight on an ice lake with another giant Lycan, slightly more satisfying than the parking garage one she had in the fourth movie.

And that's the other thing that I liked more about this one than Awakening - it's been largely shed of that one's overly stylish, futuristic decor, largely due to the return to Europe for filming as opposed to the previous film's Canadian production. While I can appreciate a fresh look (it certainly helps to know which one you're watching), when I rewatched Awakening the other day I couldn't help but think it felt like a half-assed attempt to make it feel like a Resident Evil film, with all the secret labs and evil scientists running shady corporations. This one returns to the Gothic feel of the first two entries; set in the modern day but letting its characters favor old compounds and castles instead of bland looking office buildings. A good chunk of the action takes place at a coven that was set up by Amelia back in the day (which, for this series, means the 13th century), and then later Selene and David (Theo James) travel to an even older area that's hidden in this world's version of Siberia (guessing, since we see the Northern Lights as they make their way there and it's in an ice-covered area). Modern tech shows up when necessary - a car, a security system, etc. - but otherwise this feels like they wanted to return to the "old and new" feel of the original, as opposed to the last one's "just new" look.

However, they also shed something else from Awakening - its characters. David and his father return, but Eve and Sebastian are gone, and in the latter's case he isn't even mentioned (when we last saw him he was fending off attackers to buy Selene and Co. some time, so I guess he's just dead). As for Eve, it's not clear how they got separated - since it took five years I guess they felt they couldn't just pick right up where Awakening left off with a new actress for Eve (even though they'll replace Scott Speedman...?), but since the plot revolves around the Lycans hunting Selene to get a hold of her, it's very odd that their separation is left so vague. Selene keeps denying that she knows where Eve is, and we're not even sure if she's lying or not because it's not clear how they got split to begin with. The film doesn't pick up x number of years later, best I can tell, but it still feels like I missed a movie in between that detailed a. how Eve and Selene got split and b. where all of the new enemies came from, as they're kind of established as big players right off the bat. I mean, both races are dying out, shouldn't there be few surprises concerning this kind of thing? Wouldn't they already all know about this Marius guy (the new Lycan villain) at the end of Awakening if he was such an important factor now, a couple days later?

Then again, this helps keep the plot more streamlined and thus easy to follow, so if you skipped Awakening you wouldn't be as completely lost as someone who, say, watched Evolution without seeing the original. As always there's a recap of the whole thing at the top, given by a bored sounding Beckinsale, so as long as you see that and have some passing knowledge of the series, you should be fine. Characters occasionally say aloud things that they both know for our benefit, just to make sure everyone's up to speed, but really the whole thing boils down to what the title promises - blood. The Lycans want Eve's blood, the bad guy vampires want Selene's blood, and that's pretty much it. Every 15-20 minutes we get another big action scene, a traitor or two will be exposed (the trailer gave away the biggest, but thankfully it's an "end of act one" twist so ultimately not a big deal), and Kate Beckinsale will wrap her legs around the world's luckiest Eastern European stuntman when she takes him down - it's pretty much status quo for the Underworld series.

That is, until the 3rd act (SPOILERS AHEAD! Skip this paragraph if you don't want to know the context of why she has lighter hair in the film's poster), when Selene is killed and revived by a group of vampires who are tuned into some witch type powers, including the ability to teleport. The revival makes her become one of them, so now she can zip around like Jason Voorhees in Manhattan, adding to her already impressive stable of superpowers. This gives her renewed value in the vampire world, to the extent that they make her an elder at the end - it almost seems like a way to set up a future where Beckinsale's presence is reduced in favor of "on the ground" participants in this endless war? I can almost see her making a cameo in an Underworld TV show pilot just like Sam Jackson did for Agents of Shield, or taking the "and" role in the next film as new heroes take the spotlight. I mean, she's basically invincible at this point, so they almost have to scale her back somehow to keep it fresh/interesting. The film moves along just fine without her for that 15-20 minute chunk where she's "dead", and I actually liked Lycans a lot when I saw it (I only rank it low now because it's really dull on the action front, giving it very little rewatch value), so as much as I love the woman I don't think she needs to be front and center for the Underworld series to sustain itself - but keeping her out entirely would probably be something they'd have to gradually work towards, not introduce out of the blue (indeed, Lycans is the series' lowest-grossing entry, so clearly people want her around).

But even that development doesn't exactly send the film skyrocketing to another level, so ultimately whether or not it has any value depends on how you feel about the others. They're preaching to the choir here at this point; like the Saw franchise, at a certain point they were no longer interested in scoring new fans, just making sure they didn't lose any more of the ones they already had. Die-hards may nitpick about hiccups in the mythology (with the original writers all having since moved on, I'm sure there are some inconsistencies), but for others like me who find them enjoyable enough but probably wouldn't bother reading an official tie-in novel or watching a Kate (or Rhona Mitra)-less TV show, I think it will provide a pretty entertaining 90 minutes at the movies. They still use CGI wolves more often than not (another casualty of Len Wiseman's reduced involvement; say what you will about the guy, but he has a preference for practical FX), and Scott Speedman's absence has yet to be fully resolved (it feels like they keep Michael alive but MIA just in case they can get him back), but overall I had a good time and hope that the 6th film comes to pass. But if it doesn't? I'm sure I'll get over it.

What say you?

P.S. I saw it in 2D, so I dunno how the 3D was, if you were wondering. I will no longer pay extra for it since projection standards are so low around here (indeed, the film did not fill up the screen, either on the sides OR the top/bottom. I complained, but naturally the theater did nothing to fix it.) But I'm guessing that big ice battle looked great.

Thursday, February 4, 2016

Howl (2015)

FEBRUARY 1, 2016

GENRE: WEREWOLF
SOURCE: BLU-RAY (OWN COLLECTION)

I've said it plenty of times before, but I don't know if I have regular readers anymore so I'll repeat: if you stick a bunch of strangers together in one location and force them to band together to fight off a common enemy, chances are I'll like it (bonus points if the group includes cops/prisoners). And with The Descent being my favorite horror movie of the '00s (or second to Inside, depends on my mood), it's probably pointless to explain that I enjoyed Howl, which reunites Descent's star (Shauna MacDonald) with its FX creator for a story about, you guessed it, a bunch of strangers stuck in one spot (a disabled train) and forced to band together to fight off a common enemy, in this case werewolves. A B-movie to be sure, but a GOOD B-movie. A B+ movie, if you will.

The aforementioned FX guru, Paul Hyett, made his directorial debut on The Seasoning House, which wasn't really my cup of tea (it focused on a group of woman who were forced to be prostitutes for soldiers, some of them very awful people) but I admired that he went against tradition for his debut, making a movie that centered on character and narrative instead of creatures and other effects. For his followup, he split the difference, directing a story that allowed him to put his considerable FX backdrop (he did all of Neil Marshall's films, Attack the Block, etc.) to good use without losing sight of the characters. Over 90 rather fast-paced minutes, we get to care about the folks on board the doomed train (it hits a deer and they're unable to get it going again due to damage caused by...SOMETHING!), and by focusing more on the chase/evasion parts than the kills for the first 65-70 minutes, it's harder to peg who will live or die (or, at least, the order in which it will happen).

If anything I was kind of disappointed that (spoiler) just about everyone dies. For so much of the movie, Hyett seems more interested in letting the characters bounce off each other and prove their merit (or dickishness) than offing them one by one, with casualties being rare compared to "defend yourself against the monster and get away" types. Hell, even when they all get off the train and try to make it back to town only to get scared back, no one dies - and that's actually a perfectly good place to off someone! Nothing can keep someone from wanting to try to go back outside like seeing one of their fellow passengers get torn to shreds, so the fact that Hyett (and screenwriters Mark Huckerby and Nick Ostler) lets them all survive that sequence was rather refreshing. Not to mention more suspenseful; I was so sure someone would die that when hero Ed Speleers was taking time to get back on the train, I wondered if they would pull a Psycho and let him be the first* to go to hammer home the "no one is safe" idea.

Well, they don't do that. Speleers gets back on the train, but one of the other passengers is injured in the scuffle and starts getting sick, so you can probably figure out what's going to happen there. Interestingly, the werewolves are much more man-like than I've usually seen - the injured passenger transforms but it's not the usual "look", with lots of hair and a wolf head and all that. No, it's almost exactly dead center between man and beast, almost like a hairy caveman more than anything else. It's... OK, it's kind of a silly looking design, if I'm being perfectly honest, but I love the attempt at doing something different (and of course, the fact that it's practical), so as long as you don't look too closely at the face (for some reason it made me think of Garbage Pail Kids) it should satisfy anyone looking for some basic creature action. Hyett doesn't blow his wad early - the first couple of attacks are POV-driven, or in one of the movie's best death scenes, from inside the train as the monster outside attempts to pull a passenger through the mostly closed door. Jaws it is not, but most of these things barely top Jaws: The Revenge, so keep your expectations grounded and you'll easily recognize that the movie is doing more right than wrong.

Same goes for the logic. We're told that the nearest station is only a couple miles away, but that might as well be a thousand to the ill-prepared passengers. They're all coming home from work, so it's late, they're tired, and most importantly they have no supplies or anything to defend themselves. Even making a run for it while the werewolf is distracted with bait (one of the elderly passengers; at least, that's what the resident dickhead character keeps suggesting) isn't a sound plan, as (spoiler, though revealed early) he's got buddies out there. So even though no one dies when they first try to make a run for it (before they even know there's anything out there beyond the dead deer), you get why they stay inside for the rest of the movie, and of course there's no cell signal in the spot they've stopped, because come on, it's a horror movie. At this point saying aloud that there isn't a signal where everyone is located is no more necessary than pointing out that a monster has claws. It's just understood.

The ensemble cast is pretty good; Speleers should probably be a bigger star but the failure of Eragon (his first movie, and the central point of the marketing due to his handsome looks) has kept him off the A-list, and now he's probably losing parts to the kid from Kingsman. But he's got the chops and is a notch or two above who we can usually expect from a Syfy-level movie like this (budget-wise, I mean, not quality). MacDonald is a lot of fun as a kind of bitchy career woman, and Elliot Cowan is a great asshole; you ALMOST like the guy at times, because he makes no apologies for his alpha male bullshit and philandering ways. Late in the movie we learn that MacDonald's character actually had an interview to work for him, but when he suggested continuing the application process at his apartment (the one he keeps separate from his wife and children), she left. Normally this would end the scene, with our asshole character put in his place, but instead he doubles down, explaining why he acts like this (in short, he's tired of female execs being trained/counted on and then leaving for months after they have a child, so he wants to know that a woman wants the job badly enough to stoop to his cutthroat level), and you can't help but respect his honesty. You know he'll get his just desserts eventually, so why not let him be as slimy as possible? It's kind of refreshing.

The Blu has about a half hour's worth of behind the scenes material, nothing too interesting or revealing, but I like that they spend time on the coloring/grading process, an oft-overlooked part of the movie's creation (and in some movies' case, a process that's never done at all). Hyett and his FX team also go into some basic detail about the creature design, going deeper into the "half-man" look and offering some amusing behind the scenes footage that shows the full creatures terrorizing the cast while wearing bright green boots (the design has some CGI embellishments). They're OK, basically; if you loved the movie you'll enjoy the extra look at its creation, for sure, but it's hardly essential viewing. Mostly, I'm just happy they offered that much, as the physical disc market continues to dwindle and even big movies have next to nothing included on them (the Poltergeist remake, for example, had not one bit of production-related material on it) it's actually something of a surprise to see anything but the trailer on the "bonus material" section of the Blu menu.

Hyett has another movie in the can already, a period piece that sounds like it's about witchcraft, so that will hopefully be another minor gem from this increasingly dependable filmmaker. There aren't a lot of FX guys who go on to make solid movies, but he's two for two (Seasoning House IS a good movie, but falls into that Serbian Film/Dear Zachary (not horror) category of movies that just bum me out way too much to want to see again), and I like that he's exploring different sub-genres each time out. Maybe he'll rope in ALL of the Descent cast (the cast's chemistry is an oft-underrated aspect of that movie) for a slasher someday! A man can dream...

What say you?

*Sean Pertwee is actually the first to die, as the train's conductor who goes out to investigate what he hit. But I don't think he even speaks an on-screen line before getting offed, so he barely counts as a character. Also, don't watch the movie if you're excited to see Pertwee take on werewolves again, because it's a very poor attempt at stunt casting. Obviously the nameless conductor is going to die. They needed to pull an "Eric Dane in Feast" move with Pertwee to really mess with the audience's expectations.

Thursday, June 25, 2015

Dog Soldiers (2002)

JUNE 23, 2015

GENRE: WEREWOLF
SOURCE: BLU-RAY (OWN COLLECTION)

It was only a few months before I started Horror Movie A Day that I saw Dog Soldiers for the first time, and the time-consuming process of keeping the site going meant I never got around to my planned 2nd viewing until now. What was once a potential "Non Canon" review (meaning, a review of a movie I had seen before and remembered a lot about) is now a traditional one, because I honestly couldn't remember much about it at all beyond the basic premise and the fact that I quite liked it. Longtime readers of HMAD know that the list of werewolf movies I enjoy is a pretty short one (basically the ones everyone likes, plus Big Bad Wolf), so when I say one is worth seeing, you know it's true!

(Unlike slasher movies. I really can't be trusted there.)

I think the reason Soldiers works for me as well as it does is the fact that it's not heavy with the werewolf mythology or even on-screen appearances. As Neil Marshall points out on his commentary, it's a movie about soldiers trying to survive, with the werewolves being the antagonist - if it was Nazis the movie would play out more or less the same way (the need for silver would be excised, I suspect). Indeed, one of the weaker moments of the movie is when they start diving into their backstory and explaining their connection to Ryan (Liam Cunningham), the film's obligatory asshole human. Who cares? All it does it take time away from the film's key assets, which include its breakneck pace (it's 104 minutes but feels like 85) and the loving camaraderie among the title characters. I've seen actual war movies that didn't develop such a strong bond among its primary group of heroes, even more impressive when you consider strong male bonds aren't exactly a hallmark of the horror genre.

f Plus it's nice to have a soldier-themed horror movie that's not a psychological thing about their guilt manifesting itself. I like Deathwatch and movies like that, but there are so many in that vein that it's practically a sub-genre. Otherwise, soldiers tend to only pop up in things like Aliens and its many ripoffs, where they're the backups to our real hero, and I think it's a missed opportunity considering an easy criticism of the genre as a whole is that you don't care enough about the characters and/or they don't seem to care about each other. Imagine a good slasher or something where the heroes are a "Band of Brothers" type group? One without ammo and grenades, I assume, or else the movie would be really short. Plus it's funny; I don't know if there's a term for movies that are frequently hilarious but you can't ever refer to them as comedies, but if so this would join Jaws and A Few Good Men alongside of them. Hell, it even has a goddamn Matrix joke that made me laugh instead of groan, something that was barely possible even at the time, let alone 15 years later.

As for the wolves, they're pretty good looking and all practical, thank Christ. The designers were clearly taking cues from Rob Bottin's The Howling's designs for their very tall beasties, but emphasizing the wolf look (in the face I mean), making them less "monstrous", though it's hard to tell given their gigantic size, quick cutting, and the (intentionally) dark cinematography that keeps us from getting too many strong looks at them. The movie has no transformation scene, with Marshall opting for the old-school trick of cutting away to someone's reaction of a transformation as it begins, then cutting back to a new stage already having been applied. On the making-of he defends this choice - they couldn't afford to do a big American Werewolf-style version, and he didn't want to use cheesy CGI morphing, so this was the best option and one that has its roots in the sort of movies that have kept the werewolf genre alive, so you can't really fault the decision.

You CAN fault Marshall's cutting though, which he thankfully never did himself again. There's an early scene where the soldiers are just talking about a soccer match or something and there's something like three cuts per second - it actually started to give me a headache. I don't mind this sort of stuff during frenetic action scenes (as long as it's clear what's going on, unlike say, Taken 3, which featured a car chase I literally could not understand), but when it's just a scene of people talking it makes me feel that the director or the producers or SOMEONE is assuming that we won't be interested and they're trying to make it look like an action scene. It's offensive, really. Later dialogue scenes, like when the last two men standing have their obligatory "One of us has to survive!" chat, it's cut calmly and sanely, so thankfully it's not an issue throughout the whole film, but when it happens so early on it kind of puts me in a "mood".

But that's really my only issue with the movie, which is a pretty good pros to cons ratio. The only other thing worth noting isn't their fault, but is causing so much controversy on the Scream Factory facebook page I figure I should mention it: the transfer. Apparently, the original negative for the film could not be found, so they had to use a pair of 35mm prints (that is, the same prints that a theater would show) to create this new high-def master. That would normally be mostly OK, but Dog Soldiers was shot on Super 16, so the 35mm prints were already blown up and not 100% representative of how the film looked, a problem that was exacerbated when putting together the high-def version for Blu-ray. This is why the new transfer is so grainy, but they also did a new color timing that Marshall signed off on (per his explanation on the SF page, the original version had mixed lighting causing continuity problems, so this was a chance to fix it). The grain I don't mind, but even with my hazy memories of the film I thought the new color looked wrong, and confirmed as much when I watched the bonus features, which used the older transfer (from the DVD) for its clips. Check out the comparison (old color on top, new color on bottom):



I should note that these are from the included DVD version, not the Blu-ray, but the two discs are taken from the same source, obviously. So while you can see that the new transfer has better detail and definition, the color has been shifted "lighter", which looks weird to me. I mean it all comes down to preference, and if Marshall prefers the new one I guess you can't exactly say he's wrong, but FWIW I think I prefer the older color. The brightening seems at odds with the film's exterior atmosphere; there's a part where someone says "It'll be dark soon" and it looks like it's early afternoon. Once they get to the house and lighting continuity was no longer an issue it's more in line with how it looked before; still a shift but nothing I find bothersome (so along with the improved detail it's overall easier to accept):



So like the editing, it's more of a problem with the way the movie starts, not how it ends up, and as Jurassic World is proving with its extraordinary box office run, it's more important to have a strong ending than a strong beginning. As for the extras themselves, they're pretty solid - the hour long retrospective is jampacked with fun info and recollections, such as how Kevin McKidd accidentally broke Sean Pertwee's nose during the bit where he has to knock him out, and also that he shot most of the movie with a broken bone of his one (his rib) due to an accident that occurred right before they started filming. There's also a terrific look at the set design process, with Simon Bowles showing the little model/layout he used (with toy soldier cutouts) to plan the impressive house set - which walls needed to be able to move away for the camera, how the actors could move about, etc. I always love watching that sort of thing, and the 15 minute length is perfect - long enough that it can be informative, but not so long that it starts to get boring. Marshall's fun short film Combat is also included, as is the very odd trailer that focuses on the lone female character. Finally, Marshall's commentary has some repeat info from the retrospective, and he occasionally drops to silence, but it's definitely worth a listen - not only does he explain the transfer issues, but he drops some pretty hilarious trivia, at one point even laughing about a Wikipedia claim that the film's original title was The Last Stand ("no it wasn't"). He also lays to rest the idea of a sequel and briefly explains how such talk originally started, as well as some ideas that were floating around.

Going back to the "It's about survival and werewolves just happen to be the obstacle" idea, Marshall did something similar with his followup, The Descent, of which I've always said would be a pretty scary movie even if the monsters never showed up. I'm not sure if that would work as well here, but it is interesting to see how he improved on this approach with his sophomore effort, when the original was pretty damn good to begin with. It's a bummer he has only made these two full blown horror features so far (he followed Descent with Doomsday, which had some genre elements but was mainly an action movie, and Centurion wasn't even remotely terror-related), though he's getting back into the game now with a piece in an upcoming anthology, and an episode of Hannibal (RIP) as well. I think he's a terrific filmmaker (I quite like all four of his films), and even if it's not a horror movie I can't wait until he makes another feature. Until then, at least I now have his entire filmography on Blu-ray to enjoy! When can I say the same for Carpenter or Craven? HUH? WHEN?!?!?!

What say you?